I thought the balance of fighting and roleplaying was great this event. There was almost no time at all when I was waiting around for something to happen. I was either fighting, talking with people, busy with guard duty, etc. all the time. It was great.
I really enjoyed the entertainment at the Tavern and the surprise attack from the "Otherworld" through the portals.
Mythical Journeys has now become the ideal against which all of my previous LARPing experiences have been measured. I have played a number of games including many years of [Larp Game] , a [Larp Game] event and a number of [Larp Game] events in 1998 and 1999, which until this past weekend, had been the best of my LARP experiences. Three days in Massachusetts, snow and all, took my gaming experiences to a whole new level. Attention to detail was great. Costuming was great. The props were great. The NPC's were great. The PC's were great...Yeah, the weather made things a little tough, but I had more activity in one day of cold, wet, muddy, snowy game play than I did in entire weekends at other games. Thanks for presenting a LARPer who had considered retiring, with a game that has rejuvenated my interest in donning my armor.
As a long-time game designer, I am very opinionated on this. :-) Let me FIRST say that your system was GREAT and resolved MANY (MOST?) of the worst problems I have encountered.
The Kobolds in the Module- that module was great, the tunnels where
amazing, and the screaming Kobolds just topped it all off
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